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TweenResume Method

Continues animating a stopped tween, given its object and property/method pair. By default, all tweens are resumed, unless key is specified.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool Resume(
	Object object,
	string key = ""
)

Parameters

object
Type: GodotObject

[Missing <param name="object"/> documentation for "M:Godot.Tween.Resume(Godot.Object,System.String)"]

key (Optional)
Type: SystemString

[Missing <param name="key"/> documentation for "M:Godot.Tween.Resume(Godot.Object,System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Tween.Resume(Godot.Object,System.String)"]

See Also