DynamicFontDataSetFontPath Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.DynamicFontData.SetFontPath(System.String)"]
Namespace: Godot
[ObsoleteAttribute("SetFontPath is deprecated. Use the FontPath property instead.")] public void SetFontPath( string path )
[Missing <param name="path"/> documentation for "M:Godot.DynamicFontData.SetFontPath(System.String)"]