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EditorSceneImporterImportSceneFromOtherImporter Method

[Missing <summary> documentation for "M:Godot.EditorSceneImporter.ImportSceneFromOtherImporter(System.String,System.UInt32,System.Int32)"]

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public Node ImportSceneFromOtherImporter(
	string path,
	uint flags,
	int bakeFps
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.EditorSceneImporter.ImportSceneFromOtherImporter(System.String,System.UInt32,System.Int32)"]

flags
Type: SystemUInt32

[Missing <param name="flags"/> documentation for "M:Godot.EditorSceneImporter.ImportSceneFromOtherImporter(System.String,System.UInt32,System.Int32)"]

bakeFps
Type: SystemInt32

[Missing <param name="bakeFps"/> documentation for "M:Godot.EditorSceneImporter.ImportSceneFromOtherImporter(System.String,System.UInt32,System.Int32)"]

Return Value

Type: Node

[Missing <returns> documentation for "M:Godot.EditorSceneImporter.ImportSceneFromOtherImporter(System.String,System.UInt32,System.Int32)"]

See Also