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EngineTargetFps Property

The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static int TargetFps { get; set; }

Property Value

Type: Int32
See Also