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CSGPolygonPathContinuousU Property

If true the u component of our uv will continuously increase in unison with the distance traveled along our path when Mode is .

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool PathContinuousU { get; set; }

Property Value

Type: Boolean
See Also