CSGPolygonPathContinuousU Property |
If true the u component of our uv will continuously increase in unison with the distance traveled along our path when Mode is .
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic bool PathContinuousU { get; set; }
Property Value
Type:
Boolean
See Also