RichTextLabelOverrideSelectedFontColor Property  | 
 If true, the label uses the custom font color.
 
    Namespace: 
   Godot
    Assembly:
   GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic bool OverrideSelectedFontColor { get; set; }Property Value
Type: 
Boolean
See Also