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ListenerIsCurrent Method

Returns true if the listener was made current using MakeCurrent, false otherwise.

Note: There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsCurrent()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Listener.IsCurrent"]

See Also