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AcceptDialogRegisterTextEnter Method

Registers a LineEdit in the dialog. When the enter key is pressed, the dialog will be accepted.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void RegisterTextEnter(
	Node lineEdit
)

Parameters

lineEdit
Type: GodotNode

[Missing <param name="lineEdit"/> documentation for "M:Godot.AcceptDialog.RegisterTextEnter(Godot.Node)"]

See Also