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VisualShaderNodeCubeMapSource Property

Defines which source should be used for the sampling. See VisualShaderNodeCubeMapSourceEnum for options.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public VisualShaderNodeCubeMapSourceEnum Source { get; set; }

Property Value

Type: VisualShaderNodeCubeMapSourceEnum
See Also