HTTPClientRequestRaw Method |
Sends a raw request to the connected host. The URL parameter is just the part after the host, so for http://somehost.com/index.php, it is index.php.
Headers are HTTP request headers. For available HTTP methods, see HTTPClientMethod.
Sends the body data raw, as a byte array and does not encode it in any way.
Namespace: Godot
public Error RequestRaw( HTTPClientMethod method, string url, string[] headers, byte[] body )
[Missing <param name="method"/> documentation for "M:Godot.HTTPClient.RequestRaw(Godot.HTTPClient.Method,System.String,System.String[],System.Byte[])"]
[Missing <param name="url"/> documentation for "M:Godot.HTTPClient.RequestRaw(Godot.HTTPClient.Method,System.String,System.String[],System.Byte[])"]
[Missing <param name="headers"/> documentation for "M:Godot.HTTPClient.RequestRaw(Godot.HTTPClient.Method,System.String,System.String[],System.Byte[])"]
[Missing <param name="body"/> documentation for "M:Godot.HTTPClient.RequestRaw(Godot.HTTPClient.Method,System.String,System.String[],System.Byte[])"]
[Missing <returns> documentation for "M:Godot.HTTPClient.RequestRaw(Godot.HTTPClient.Method,System.String,System.String[],System.Byte[])"]