BaseButtonGetDrawMode Method |
Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the BaseButtonDrawMode enum.
Namespace: Godot
public BaseButtonDrawMode GetDrawMode()
[Missing <returns> documentation for "M:Godot.BaseButton.GetDrawMode"]