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BaseButtonGetDrawMode Method

Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the BaseButtonDrawMode enum.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public BaseButtonDrawMode GetDrawMode()

Return Value

Type: BaseButtonDrawMode

[Missing <returns> documentation for "M:Godot.BaseButton.GetDrawMode"]

See Also