CharFXTransformCharacter Property |
The Unicode codepoint the character will use. This only affects non-whitespace characters. @GDScript.ord can be useful here. For example, the following will replace all characters with asterisks:
# `char_fx` is the CharFXTransform parameter from `_process_custom_fx()`. # See the RichTextEffect documentation for details. char_fx.character = ord("*")
Namespace: Godot