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EditorFileDialogMode Property

The purpose of the EditorFileDialog, which defines the allowed behaviors.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public EditorFileDialogModeEnum Mode { get; set; }

Property Value

Type: EditorFileDialogModeEnum
See Also