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EditorFileDialogModeEnum Enumeration

[Missing <summary> documentation for "T:Godot.EditorFileDialog.ModeEnum"]

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public enum ModeEnum
Members
  Member nameValueDescription
OpenFile0

The EditorFileDialog can select only one file. Accepting the window will open the file.

OpenFiles1

The EditorFileDialog can select multiple files. Accepting the window will open all files.

OpenDir2

The EditorFileDialog can select only one directory. Accepting the window will open the directory.

OpenAny3

The EditorFileDialog can select a file or directory. Accepting the window will open it.

SaveFile4

The EditorFileDialog can select only one file. Accepting the window will save the file.

See Also