BakedLightmapBakeError Enumeration |
[Missing <summary> documentation for "T:Godot.BakedLightmap.BakeError"]
Namespace: Godot
public enum BakeError
Member name | Value | Description | |
---|---|---|---|
Ok | 0 | Baking was successful. | |
NoSavePath | 1 | Returns if no viable save path is found. This can happen where an ImagePath is not specified or when the save location is invalid. | |
NoMeshes | 2 | Currently unused. | |
CantCreateImage | 3 | Returns when the baker cannot save per-mesh textures to file. | |
LightmapSize | 4 | The size of the generated lightmaps is too large. | |
InvalidMesh | 5 | Some mesh contains UV2 values outside the [0,1] range. | |
UserAborted | 6 | Returns if user cancels baking. | |
NoLightmapper | 7 |