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AnimationNodeStateMachineTransitionSwitchModeEnum Enumeration

[Missing <summary> documentation for "T:Godot.AnimationNodeStateMachineTransition.SwitchModeEnum"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum SwitchModeEnum
Members
  Member nameValueDescription
Immediate0

Switch to the next state immediately. The current state will end and blend into the beginning of the new one.

Sync1

Switch to the next state immediately, but will seek the new state to the playback position of the old state.

AtEnd2

Wait for the current state playback to end, then switch to the beginning of the next state animation.

See Also