NodePauseModeEnum Enumeration |
[Missing <summary> documentation for "T:Godot.Node.PauseModeEnum"]
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic enum PauseModeEnum
Members
| Member name | Value | Description |
---|
| Inherit | 0 | Inherits pause mode from the node's parent. For the root node, it is equivalent to . Default. |
| Stop | 1 | Stops processing when the SceneTree is paused. |
| Process | 2 | Continue to process regardless of the SceneTree pause state. |
See Also