PhysicsServerBodyMode Enumeration |
[Missing <summary> documentation for "T:Godot.PhysicsServer.BodyMode"]
Namespace: Godot
public enum BodyMode
| Member name | Value | Description | |
|---|---|---|---|
| Static | 0 | Constant for static bodies. | |
| Kinematic | 1 | Constant for kinematic bodies. | |
| Rigid | 2 | Constant for rigid bodies. | |
| Character | 3 | Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics. |