ResourceSaverSaverFlags Enumeration |
[Missing <summary> documentation for "T:Godot.ResourceSaver.SaverFlags"]
Namespace: Godot
public enum SaverFlags
Member name | Value | Description | |
---|---|---|---|
RelativePaths | 1 | Save the resource with a path relative to the scene which uses it. | |
BundleResources | 2 | Bundles external resources. | |
ChangePath | 4 | Changes the ResourcePath of the saved resource to match its new location. | |
OmitEditorProperties | 8 | Do not save editor-specific metadata (identified by their __editor prefix). | |
SaveBigEndian | 16 | Save as big endian (see EndianSwap). | |
Compress | 32 | Compress the resource on save using . Only available for binary resource types. | |
ReplaceSubresourcePaths | 64 | Take over the paths of the saved subresources (see TakeOverPath(String)). |