FileEndianSwap Property |
If true, the file is read with big-endian endianness. If false, the file is read with little-endian endianness. If in doubt, leave this to false as most files are written with little-endian endianness.
Note: EndianSwap is only about the file format, not the CPU type. The CPU endianness doesn't affect the default endianness for files written.
Note: This is always reset to false whenever you open the file. Therefore, you must set EndianSwap after opening the file, not before.
Namespace: Godot