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ParticlesMaterialParameter Enumeration

[Missing <summary> documentation for "T:Godot.ParticlesMaterial.Parameter"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum Parameter
Members
  Member nameValueDescription
InitialLinearVelocity0

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set initial velocity properties.

AngularVelocity1

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set angular velocity properties.

OrbitVelocity2

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set orbital velocity properties.

LinearAccel3

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set linear acceleration properties.

RadialAccel4

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set radial acceleration properties.

TangentialAccel5

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set tangential acceleration properties.

Damping6

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set damping properties.

Angle7

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set angle properties.

Scale8

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set scale properties.

HueVariation9

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set hue variation properties.

AnimSpeed10

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set animation speed properties.

AnimOffset11

Use with SetParam(ParticlesMaterialParameter, Single), SetParamRandomness(ParticlesMaterialParameter, Single), and SetParamTexture(ParticlesMaterialParameter, Texture) to set animation offset properties.

Max12

Represents the size of the ParticlesMaterialParameter enum.

See Also