TextureButtonStretchModeEnum Enumeration |
[Missing <summary> documentation for "T:Godot.TextureButton.StretchModeEnum"]
Namespace: Godot
public enum StretchModeEnum
Member name | Value | Description | |
---|---|---|---|
Scale | 0 | Scale to fit the node's bounding rectangle. | |
Tile | 1 | Tile inside the node's bounding rectangle. | |
Keep | 2 | The texture keeps its original size and stays in the bounding rectangle's top-left corner. | |
KeepCentered | 3 | The texture keeps its original size and stays centered in the node's bounding rectangle. | |
KeepAspect | 4 | Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio. | |
KeepAspectCentered | 5 | Scale the texture to fit the node's bounding rectangle, center it, and maintain its aspect ratio. | |
KeepAspectCovered | 6 | Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits. |