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AnimationNodeFilterAction Enumeration

[Missing <summary> documentation for "T:Godot.AnimationNode.FilterAction"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum FilterAction
Members
  Member nameValueDescription
Ignore0

Do not use filtering.

Pass1

Paths matching the filter will be allowed to pass.

Stop2

Paths matching the filter will be discarded.

Blend3

Paths matching the filter will be blended (by the blend value).

See Also