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AnimationPlayerAnimationProcessMode Enumeration

[Missing <summary> documentation for "T:Godot.AnimationPlayer.AnimationProcessMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum AnimationProcessMode
Members
  Member nameValueDescription
Physics0

Process animation during the physics process. This is especially useful when animating physics bodies.

Idle1

Process animation during the idle process.

Manual2

Do not process animation. Use Advance(Single) to process the animation manually.

See Also