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VisualServerRenderInfo Enumeration

[Missing <summary> documentation for "T:Godot.VisualServer.RenderInfo"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum RenderInfo
Members
  Member nameValueDescription
ObjectsInFrame0

The amount of objects in the frame.

VerticesInFrame1

The amount of vertices in the frame.

MaterialChangesInFrame2

The amount of modified materials in the frame.

ShaderChangesInFrame3

The amount of shader rebinds in the frame.

SurfaceChangesInFrame4

The amount of surface changes in the frame.

DrawCallsInFrame5

The amount of draw calls in frame.

Info2dItemsInFrame6

The amount of 2d items in the frame.

Info2dDrawCallsInFrame7

The amount of 2d draw calls in frame.

UsageVideoMemTotal8

Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0.

VideoMemUsed9

The amount of video memory used, i.e. texture and vertex memory combined.

TextureMemUsed10

The amount of texture memory used.

VertexMemUsed11

The amount of vertex memory used.

See Also