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CanvasItemBlendMode Enumeration

[Missing <summary> documentation for "T:Godot.CanvasItem.BlendMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum BlendMode
Members
  Member nameValueDescription
Mix0

Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.

Add1

Additive blending mode.

Sub2

Subtractive blending mode.

Mul3

Multiplicative blending mode.

PremultAlpha4

Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.

Disabled5

Disables blending mode. Colors including alpha are written as-is. Only applicable for render targets with a transparent background. No lighting will be applied.

See Also