RigidBodyModeEnum Enumeration |
[Missing <summary> documentation for "T:Godot.RigidBody.ModeEnum"]
Namespace: Godot
public enum ModeEnum
Member name | Value | Description | |
---|---|---|---|
Rigid | 0 | Rigid body mode. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. | |
Static | 1 | Static mode. The body behaves like a StaticBody, and can only move by user code. | |
Character | 2 | Character body mode. This behaves like a rigid body, but can not rotate. | |
Kinematic | 3 | Kinematic body mode. The body behaves like a KinematicBody, and can only move by user code. |