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VisualShaderNodeColorFuncFunctionEnum Enumeration

[Missing <summary> documentation for "T:Godot.VisualShaderNodeColorFunc.FunctionEnum"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum FunctionEnum
Members
  Member nameValueDescription
Grayscale0

Converts the color to grayscale using the following formula:

vec3 c = input;
float max1 = max(c.r, c.g);
float max2 = max(max1, c.b);
float max3 = max(max1, max2);
return vec3(max3, max3, max3);

Sepia1

Applies sepia tone effect using the following formula:

vec3 c = input;
float r = (c.r * 0.393) + (c.g * 0.769) + (c.b * 0.189);
float g = (c.r * 0.349) + (c.g * 0.686) + (c.b * 0.168);
float b = (c.r * 0.272) + (c.g * 0.534) + (c.b * 0.131);
return vec3(r, g, b);

See Also