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Camera2DAnchorModeEnum Enumeration

[Missing <summary> documentation for "T:Godot.Camera2D.AnchorModeEnum"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum AnchorModeEnum
Members
  Member nameValueDescription
FixedTopLeft0

The camera's position is fixed so that the top-left corner is always at the origin.

DragCenter1

The camera's position takes into account vertical/horizontal offsets and the screen size.

See Also