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GeometryPolyJoinType Enumeration

[Missing <summary> documentation for "T:Godot.Geometry.PolyJoinType"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum PolyJoinType
Members
  Member nameValueDescription
Square0

Squaring is applied uniformally at all convex edge joins at 1 * delta.

Round1

While flattened paths can never perfectly trace an arc, they are approximated by a series of arc chords.

Miter2

There's a necessary limit to mitered joins since offsetting edges that join at very acute angles will produce excessively long and narrow "spikes". For any given edge join, when miter offsetting would exceed that maximum distance, "square" joining is applied.

See Also