Click or drag to resize

WebRTCDataChannelChannelState Enumeration

[Missing <summary> documentation for "T:Godot.WebRTCDataChannel.ChannelState"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum ChannelState
Members
  Member nameValueDescription
Connecting0

The channel was created, but it's still trying to connect.

Open1

The channel is currently open, and data can flow over it.

Closing2

The channel is being closed, no new messages will be accepted, but those already in queue will be flushed.

Closed3

The channel was closed, or connection failed.

See Also