ARVRServerRotationMode Enumeration |
[Missing <summary> documentation for "T:Godot.ARVRServer.RotationMode"]
Namespace: Godot
public enum RotationMode
Member name | Value | Description | |
---|---|---|---|
ResetFullRotation | 0 | Fully reset the orientation of the HMD. Regardless of what direction the user is looking to in the real world. The user will look dead ahead in the virtual world. | |
ResetButKeepTilt | 1 | Resets the orientation but keeps the tilt of the device. So if we're looking down, we keep looking down but heading will be reset. | |
DontResetRotation | 2 | Does not reset the orientation of the HMD, only the position of the player gets centered. |