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VisualServerScenarioDebugMode Enumeration

[Missing <summary> documentation for "T:Godot.VisualServer.ScenarioDebugMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum ScenarioDebugMode
Members
  Member nameValueDescription
Disabled0

Do not use a debug mode.

Wireframe1

Draw all objects as wireframe models.

Overdraw2

Draw all objects in a way that displays how much overdraw is occurring. Overdraw occurs when a section of pixels is drawn and shaded and then another object covers it up. To optimize a scene, you should reduce overdraw.

Shadeless3

Draw all objects without shading. Equivalent to setting all objects shaders to unshaded.

See Also