VisualServerScenarioDebugMode Enumeration |
[Missing <summary> documentation for "T:Godot.VisualServer.ScenarioDebugMode"]
Namespace: Godot
public enum ScenarioDebugMode
Member name | Value | Description | |
---|---|---|---|
Disabled | 0 | Do not use a debug mode. | |
Wireframe | 1 | Draw all objects as wireframe models. | |
Overdraw | 2 | Draw all objects in a way that displays how much overdraw is occurring. Overdraw occurs when a section of pixels is drawn and shaded and then another object covers it up. To optimize a scene, you should reduce overdraw. | |
Shadeless | 3 | Draw all objects without shading. Equivalent to setting all objects shaders to unshaded. |