Click or drag to resize

SpatialMaterialDepthDrawMode Enumeration

[Missing <summary> documentation for "T:Godot.SpatialMaterial.DepthDrawMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum DepthDrawMode
Members
  Member nameValueDescription
OpaqueOnly0

Default depth draw mode. Depth is drawn only for opaque objects.

Always1

Depth draw is calculated for both opaque and transparent objects.

Disabled2

No depth draw.

AlphaOpaquePrepass3

For transparent objects, an opaque pass is made first with the opaque parts, then transparency is drawn.

See Also