TextureLayeredFlagsEnum Enumeration |
[Missing <summary> documentation for "T:Godot.TextureLayered.FlagsEnum"]
Namespace: Godot
public enum FlagsEnum
Member name | Value | Description | |
---|---|---|---|
Mipmaps | 1 | Texture will generate mipmaps on creation. | |
Repeat | 2 | Texture will repeat when UV used is outside the 0-1 range. | |
Filter | 4 | Use filtering when reading from texture. Filtering smooths out pixels. Turning filtering off is slightly faster and more appropriate when you need access to individual pixels. | |
Default | 4 | Equivalent to . |