TextureProgressFillModeEnum Enumeration |
[Missing <summary> documentation for "T:Godot.TextureProgress.FillModeEnum"]
Namespace: Godot
public enum FillModeEnum
| Member name | Value | Description | |
|---|---|---|---|
| LeftToRight | 0 | The TextureProgress_ fills from left to right. | |
| RightToLeft | 1 | The TextureProgress_ fills from right to left. | |
| TopToBottom | 2 | The TextureProgress_ fills from top to bottom. | |
| BottomToTop | 3 | The TextureProgress_ fills from bottom to top. | |
| Clockwise | 4 | Turns the node into a radial bar. The TextureProgress_ fills clockwise. See RadialCenterOffset, RadialInitialAngle and RadialFillDegrees to control the way the bar fills up. | |
| CounterClockwise | 5 | Turns the node into a radial bar. The TextureProgress_ fills counterclockwise. See RadialCenterOffset, RadialInitialAngle and RadialFillDegrees to control the way the bar fills up. | |
| BilinearLeftAndRight | 6 | The TextureProgress_ fills from the center, expanding both towards the left and the right. | |
| BilinearTopAndBottom | 7 | The TextureProgress_ fills from the center, expanding both towards the top and the bottom. | |
| ClockwiseAndCounterClockwise | 8 | Turns the node into a radial bar. The TextureProgress_ fills radially from the center, expanding both clockwise and counterclockwise. See RadialCenterOffset, RadialInitialAngle and RadialFillDegrees to control the way the bar fills up. |