LightBakeMode Enumeration |
[Missing <summary> documentation for "T:Godot.Light.BakeMode"]
Namespace: Godot
public enum BakeMode
Member name | Value | Description | |
---|---|---|---|
Disabled | 0 | Light is ignored when baking. Note: Hiding a light does not affect baking. | |
Indirect | 1 | Only indirect lighting will be baked (default). | |
All | 2 | Both direct and indirect light will be baked. Note: You should hide the light if you don't want it to appear twice (dynamic and baked). |