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LightBakeMode Enumeration

[Missing <summary> documentation for "T:Godot.Light.BakeMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum BakeMode
Members
  Member nameValueDescription
Disabled0

Light is ignored when baking.

Note: Hiding a light does not affect baking.

Indirect1

Only indirect lighting will be baked (default).

All2

Both direct and indirect light will be baked.

Note: You should hide the light if you don't want it to appear twice (dynamic and baked).

See Also