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Generic6DOFJointParam Enumeration

[Missing <summary> documentation for "T:Godot.Generic6DOFJoint.Param"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum Param
Members
  Member nameValueDescription
LinearLowerLimit0

The minimum difference between the pivot points' axes.

LinearUpperLimit1

The maximum difference between the pivot points' axes.

LinearLimitSoftness2

A factor applied to the movement across the axes. The lower, the slower the movement.

LinearRestitution3

The amount of restitution on the axes' movement. The lower, the more momentum gets lost.

LinearDamping4

The amount of damping that happens at the linear motion across the axes.

LinearMotorTargetVelocity5

The velocity the linear motor will try to reach.

LinearMotorForceLimit6

The maximum force the linear motor will apply while trying to reach the velocity target.

LinearSpringStiffness7
LinearSpringDamping8
LinearSpringEquilibriumPoint9
AngularLowerLimit10

The minimum rotation in negative direction to break loose and rotate around the axes.

AngularUpperLimit11

The minimum rotation in positive direction to break loose and rotate around the axes.

AngularLimitSoftness12

The speed of all rotations across the axes.

AngularDamping13

The amount of rotational damping across the axes. The lower, the more dampening occurs.

AngularRestitution14

The amount of rotational restitution across the axes. The lower, the more restitution occurs.

AngularForceLimit15

The maximum amount of force that can occur, when rotating around the axes.

AngularErp16

When rotating across the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower.

AngularMotorTargetVelocity17

Target speed for the motor at the axes.

AngularMotorForceLimit18

Maximum acceleration for the motor at the axes.

AngularSpringStiffness19
AngularSpringDamping20
AngularSpringEquilibriumPoint21
Max22

Represents the size of the Generic6DOFJointParam enum.

See Also