SpatialMaterialBlendMode Enumeration |
[Missing <summary> documentation for "T:Godot.SpatialMaterial.BlendMode"]
Namespace: Godot
public enum BlendMode
Member name | Value | Description | |
---|---|---|---|
Mix | 0 | Default blend mode. The color of the object is blended over the background based on the object's alpha value. | |
Add | 1 | The color of the object is added to the background. | |
Sub | 2 | The color of the object is subtracted from the background. | |
Mul | 3 | The color of the object is multiplied by the background. |