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ARVRInterfaceEyes Enumeration

[Missing <summary> documentation for "T:Godot.ARVRInterface.Eyes"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum Eyes
Members
  Member nameValueDescription
Mono0

Mono output, this is mostly used internally when retrieving positioning information for our camera node or when stereo scopic rendering is not supported.

Left1

Left eye output, this is mostly used internally when rendering the image for the left eye and obtaining positioning and projection information.

Right2

Right eye output, this is mostly used internally when rendering the image for the right eye and obtaining positioning and projection information.

See Also