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DirectionalLightShadowMode Enumeration

[Missing <summary> documentation for "T:Godot.DirectionalLight.ShadowMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum ShadowMode
Members
  Member nameValueDescription
Orthogonal0

Renders the entire scene's shadow map from an orthogonal point of view. This is the fastest directional shadow mode. May result in blurrier shadows on close objects.

Parallel2Splits1

Splits the view frustum in 2 areas, each with its own shadow map. This shadow mode is a compromise between and in terms of performance.

Parallel4Splits2

Splits the view frustum in 4 areas, each with its own shadow map. This is the slowest directional shadow mode.

See Also