DirectionalLightShadowMode Enumeration |
[Missing <summary> documentation for "T:Godot.DirectionalLight.ShadowMode"]
Namespace: Godot
public enum ShadowMode
Member name | Value | Description | |
---|---|---|---|
Orthogonal | 0 | Renders the entire scene's shadow map from an orthogonal point of view. This is the fastest directional shadow mode. May result in blurrier shadows on close objects. | |
Parallel2Splits | 1 | Splits the view frustum in 2 areas, each with its own shadow map. This shadow mode is a compromise between and in terms of performance. | |
Parallel4Splits | 2 | Splits the view frustum in 4 areas, each with its own shadow map. This is the slowest directional shadow mode. |