Physics2DServerBodyMode Enumeration |
[Missing <summary> documentation for "T:Godot.Physics2DServer.BodyMode"]
Namespace: Godot
public enum BodyMode
Member name | Value | Description | |
---|---|---|---|
Static | 0 | Constant for static bodies. | |
Kinematic | 1 | Constant for kinematic bodies. | |
Rigid | 2 | Constant for rigid bodies. | |
Character | 3 | Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics. |