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Physics2DServerBodyMode Enumeration

[Missing <summary> documentation for "T:Godot.Physics2DServer.BodyMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum BodyMode
Members
  Member nameValueDescription
Static0

Constant for static bodies.

Kinematic1

Constant for kinematic bodies.

Rigid2

Constant for rigid bodies.

Character3

Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics.

See Also