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Physics2DServerProcessInfo Enumeration

[Missing <summary> documentation for "T:Godot.Physics2DServer.ProcessInfo"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum ProcessInfo
Members
  Member nameValueDescription
ActiveObjects0

Constant to get the number of objects that are not sleeping.

CollisionPairs1

Constant to get the number of possible collisions.

IslandCount2

Constant to get the number of space regions where a collision could occur.

See Also