SpriteBase3DDrawFlags Enumeration |
[Missing <summary> documentation for "T:Godot.SpriteBase3D.DrawFlags"]
Namespace: Godot
public enum DrawFlags
| Member name | Value | Description | |
|---|---|---|---|
| Transparent | 0 | If set, the texture's transparency and the opacity are used to make those parts of the sprite invisible. | |
| Shaded | 1 | If set, lights in the environment affect the sprite. | |
| DoubleSided | 2 | If set, texture can be seen from the back as well, if not, it is invisible when looking at it from behind. | |
| Max | 3 | Represents the size of the SpriteBase3DDrawFlags enum. |