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VisualServerMultimeshColorFormat Enumeration

[Missing <summary> documentation for "T:Godot.VisualServer.MultimeshColorFormat"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum MultimeshColorFormat
Members
  Member nameValueDescription
None0

MultiMesh does not use per-instance color.

Color8bit1

MultiMesh color uses 8 bits per component. This packs the color into a single float.

Float2

MultiMesh color uses a float per channel.

See Also