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EnvironmentGlowBlendModeEnum Enumeration

[Missing <summary> documentation for "T:Godot.Environment.GlowBlendModeEnum"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum GlowBlendModeEnum
Members
  Member nameValueDescription
Additive0

Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.

Screen1

Screen glow blending mode. Increases brightness, used frequently with bloom.

Softlight2

Soft light glow blending mode. Modifies contrast, exposes shadows and highlights (vivid bloom).

Replace3

Replace glow blending mode. Replaces all pixels' color by the glow value. This can be used to simulate a full-screen blur effect by tweaking the glow parameters to match the original image's brightness.

See Also