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SpatialMaterialFeature Enumeration

[Missing <summary> documentation for "T:Godot.SpatialMaterial.Feature"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum Feature
Members
  Member nameValueDescription
Transparent0

Constant for setting FlagsTransparent.

Emission1

Constant for setting EmissionEnabled.

NormalMapping2

Constant for setting NormalEnabled.

Rim3

Constant for setting RimEnabled.

Clearcoat4

Constant for setting ClearcoatEnabled.

Anisotropy5

Constant for setting AnisotropyEnabled.

AmbientOcclusion6

Constant for setting AoEnabled.

DepthMapping7

Constant for setting DepthEnabled.

SubsuraceScattering8

Constant for setting SubsurfScatterEnabled.

Transmission9

Constant for setting TransmissionEnabled.

Refraction10

Constant for setting RefractionEnabled.

Detail11

Constant for setting DetailEnabled.

Max12

Represents the size of the SpatialMaterialFeature enum.

See Also