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SpatialMaterialEmissionEnabled Property

If true, the body emits light. Emitting light makes the object appear brighter. The object can also cast light on other objects if a GIProbe or BakedLightmap is used and this object is used in baked lighting.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool EmissionEnabled { get; set; }

Property Value

Type: Boolean
See Also