| SpatialMaterialAoEnabled Property  | 
 If true, ambient occlusion is enabled. Ambient occlusion darkens areas based on the AoTexture.
 
    Namespace: 
   Godot
    Assembly:
   GodotSharp (in GodotSharp.dll) Version: 1.0.0
 Syntax
Syntaxpublic bool AoEnabled { get; set; }Property Value
Type: 
Boolean See Also
See Also