SpatialMaterialAoEnabled Property |
If true, ambient occlusion is enabled. Ambient occlusion darkens areas based on the AoTexture.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public bool AoEnabled { get; set; }
Property Value
Type:
BooleanSee Also