Click or drag to resize

SpatialMaterialRefractionEnabled Property

If true, the refraction effect is enabled. Distorts transparency based on light from behind the object.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool RefractionEnabled { get; set; }

Property Value

Type: Boolean
See Also